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"Whispers of the Stars" utilizes virtual reality to create an immersive space built upon collective unconsciousness, using dreams as a medium to draw the audience into a fictional world. This work aims to evoke shared experiences and emotions deep within the audience, thereby challenging the social rules and authority in the real world. 

 

All media are suspended in the air like black mirrors, symbolizing a heterotopia—a distortion and reflection of reality. At the same time, it serves as a metaphor for a dystopian world. The images within these mirrors create a fictional space filled with oppression and unease, reflecting another side of reality. When the audience puts on VR glasses and enters this immersive space, they encounter strange dancers emerging from the darkness, rapidly approaching and then suddenly retreating, accompanied by incomprehensible dialogues and indescribable fears. The audience feels intense tension and anxiety, as if they are in an inescapable trial. 

 

The moment the audience removes the VR glasses, it is as if they have awakened from a dream, eager to share their experience with others. This urgency mirrors the feelings people have upon waking from a dream—perplexed and astonished by the symbols and scenes they just witnessed. Through this, the work provokes the audience to ponder why dreams appear "strange": why do the symbols and scenarios in dreams seem so bewildering when we are awake? 

Dreams are free from rules, with the subconscious flowing freely; in real life, our cognition is shaped and regulated by rules, with clear distinctions between good and evil, right and wrong, black and white. It is precisely these rules that make everything in life seem "normal," while the "strangeness" in dreams breaks these conventions. “

 

Dreams have no rules - the subconscious is unrestrained." 

 

The world within the mirror symbolizes a dystopian fictional space, representing both a dialogue between the self and the subconscious and a metaphor for the oppression and unease in the real world. In society, there are rules, distinctions between good and bad, right and wrong, black and white. We use these rules to understand, categorize, and shape our cognition, making everything unsurprising and "normal." Conversely, in dreams, "strange actions" and "strange events" break our rules and common sense. • 

 

So, 

 

• Is the white before you truly white? 

• Who defines what white should be?

• Does "white" even exist? 

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